Star Citizen crowdfunding reaches half a billion dollars after a decade


to the moon: The popular and ambitious space simulation game from Cloud Imperium Games (CIG) has reached a major milestone. No, it’s not out of Alpha, but the crowdfunding budget has crossed $500 million as the Kickstarter campaign’s 10th anniversary approaches. There is still no release date in sight.

Most games from major publishers don’t get development budgets anywhere near half a billion dollars. Star Citizen – an indie game according to some definitions of the term – recently blew up this number from crowdfunding. On top of that, developer CIG has raised $100 million of that money since last November, which indicates investment in the game hasn’t slowed.

Initially designed as a spiritual successor to Chris Roberts’ classic Wing Commander series, Star Citizen and its single-player component seek out the 42nd Squadron to allow players to seamlessly explore entire planets and solar systems. The title features a mixture of first-person shooter and spaceflight multiplayer gameplay on an impressive scale.

Star Citizen entered pre-production in 2010 and began its crowdfunding campaign in October 2012. Since then, it has raised funds by selling alpha access. Alpha testers can also purchase virtual ships, some of which cost more than $100. The most expensive ship in the game costs $1100. Last September, a UK advertising authority backer complained about CIG’s practice of selling ships that weren’t already in the game yet.

In February, CIG reduced visibility for its Star Citizen roadmap, blaming it on high user expectations. However, the company still provides regular progress updates on its blog and YouTube. Looking at these updates, the roadmap provides an idea of ​​the maximum level of detail and detail that CIG is trying to achieve with Star Citizen.

One of the features mentioned in the aforementioned August 2022 update is that AI characters automatically scan and refill medical refrigerators. A recently released feature in the roadmap called Salvage T0 allows players to manually strip and repair their ships. Another function that allows players to move in zero gravity using only their hands.

Squadron received 42 flashy trailers in 2018 featuring actors like Mark Hamill, Gary Oldman, Mark Strong, Ben Mendelsohn, Henry Cavill, and others. Later that year, CIG gave the title a 2020 launch date. In January 2022, CIG said its launch was still a year or two away while also noting multiple sequels. Utilizing the same technology as Star Citizen, the extended gameplay reel made the 2018 Squadron 42 look like an ambitious blend of Mass Effect and Crysis.


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